Wagenfeld Table Lamp 3D model

Wagenfeld Table Lamp 3D model

cgtrader

Here is the Text Rewritten by AI Bot: This is Game-ready, PBR, UV-unwrapped, textured 3D model Wagenfeld Table Lamp. Perfect for use as an asset in a game or as part of an advertisement: simply customize the Textures using the non-overlapping UV Layout maps and Base Color Textures included with this package (preview images are available). NOTE: if you need a customized version of this 3D Model, please click on my "Hire Me" button at https://www.cgtrader.com/francescomilanese. There, make me an offer along with your request. As the seller, I will be happy to help with any issues that arise after purchasing one of my assets on CGTrader; I can also assist in creating additional models to complete a set. Each Object, Material, or Texture within this package has been assigned a unique name to facilitate easy reference and modification. Made using Blender 3D (Cycles materials) and 3D Studio MAX 2012 (V-Ray Adv 2.30.02), the file types included are 3DS, FBX, OBJ, and Unitypackage with Standard Shader materials for Unity 5. Scene formats are also included: BLEND (Blender 3D Cycles) with a PBR Shader and scene colors; V-Ray in 3D Studio MAX with Adv 2.30.02 material support. Other formats available include PNG files (non-overlapping UV map layout, image textures for Unity 5) and Jpg (UV-mapped image textures). Package contents: 1 Objects (Mesh): the Wagenfeld Table Lamp, polygonal in structure with all QUAD faces, totaling 40300 Tris; scene scale is set to meters in both BLEND and MAX files 3.6MB PBR colour images of texture data Non overlapping UV layouts are present and have a resolution of 1024x1024 The base texture images for Substance Painter version 2 were generated in the format described earlier Each channel included on this texture contains Base Color Metallic Roughness Normal Occlusion There's also a Main render using Blender Cycles to which no external resources can be added; rendering parameters provided within It's also noted that any HDR scene files provided with each project require access and export for 3DSMAX and Blender Package does not have all file textures, the texture resolution is in PNG. Packing notes Binary FBX was used here and it supports formats for older max (FBX2004) FBX included only have single-sided objects using a single sided Lambert material

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