Wacom Stylus Scene
sketchfab
I'm replacing my Cintiq 12wx, which is dying off, with a quick scene. I kept it relatively clean and graphic but it's a great example of shader use - or the lack thereof. Initially, I set up the scene using many shaders, but after some thought, I decided to go for a very basic shader setup. For the assets, I used simple Diffuse Maps, while the styluses got Specular Maps to distinguish between glossy and matte surfaces. The holders received normal maps to give the embossed 'Wacom' logo some depth. An Ambient Occlusion Map was applied across the entire scene to add nice depth cues.
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