
VW Transporter T61 panel van L2 3D model
cgtrader
The L2 model boasts a wheelbase of 3400mm, presenting an exterior that's rich in detail alongside an interior that exudes simplicity. Every single component features its material clearly labeled, enabling users to easily swap out or apply materials with unprecedented ease. To accommodate a wide range of applications, the archive is offered in .max format. This Rar package includes three unique iterations of 3ds Max 2011, each complemented by V-Ray materials as displayed within the preview images, courtesy of Studio renders. It's worth noting that while carpaint colors can be slightly varied due to inherent discrepancies between digital displays, a corresponding Photoshop CS6 macro file (.atn) has been included for users looking to achieve post-production precision. 3ds Max 2011, powered by Mental Ray materials, provides yet another compelling option within this package. Exterior render images clearly showcase the capabilities of this software, with carpaint color differences noted. The scene is set in a distinct outdoor environment; unfortunately, this component isn't included as part of the package due to environmental concerns. Lastly, users are free to take advantage of the standard 3ds Max materials on hand, designed for effortless integration and rendering. Users can enjoy several file format options for optimal compatibility: .obj (.lwo and .c4d also offered) is perhaps most exciting here as the archive comes in two distinct versions - exported without collapsing after applying mesh smooth, providing a lower or median polygon mesh as showcased within preview images for easy modification; on the other hand, this version collapses after applying the aforementioned technique and only offers minimal detail at this level. Additional formats like .lwo, .c4d can be downloaded here to facilitate an environment which includes details in its exported structure for editing but lacks more involved elements of appearance due possibly in their rendering. Those opting for fbx and 3ds can instantly begin importing applying relevant textures & simple material setups that were integrated by developers who made these compatible for immediate use following straightforward application on scene or within specified environments where users are also granted stl as one more option to include geometrical content, again offering varying levels based solely on resolution applied. In conclusion: polycount - The unsmoothened (before applying mesh) contains approximately 240K polycount per format. Those versions exported with smoothing already set in their structures present either 2.8M polys /1.5Mil poly-count across .max & collapsed file types.
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