Votive candle 3D model

Votive candle 3D model

cgtrader

Votive Candle 3D Model, featuring three individual objects: glass, wax, and flame. Each object boasts its own Material and PBR Textures set, with a shared non-overlapping UV Layout map. This production-ready model includes PBR materials, textures, and a non-overlapping UV Layout map provided in the package. The geometry consists of quads only, ensuring seamless rendering without tris or ngons. The objects are easily customizable through UV-unwrapped geometries, allowing you to create new Textures or modify existing ones using the provided UV Layout maps (in png format with alpha). Each object, material, and texture in the package features a unique, meaningful name for effortless identification. The model was created in Blender 3D 2.80 (using Cycles/Eevee materials) and exported to OBJ and FBX formats. Materials and textures were crafted in Substance Painter and optimized for PBR, V-Ray, Unity, and Unreal Engine workflows. Promo images showcase the model's versatility: 11+ renderings are included, featuring main views rendered in Cycles (or Eevee) for Blender 3D 2.8x, wireframe images, screenshots from the Blender scene highlighting UV Layout, and more. The package includes formats such as FBX, OBJ, BLEND scenes with Cycles/Eevee materials, and png files with alpha channels. The model consists of three meshes, three PBR materials, non-overlapping UV Layout maps, and UV-mapped Textures. UV Layout maps and Image Textures are 2048x2048 resolutions, created using Substance Painter's PBR workflow. The model boasts polygonal geometry, featuring quads only (no tris or ngons), with 12262 vertices and 24512 tris. Real-world dimensions are included, with scene scale units set to centimeters in Blender 3D (Metric with 0.01 scale). Uniform scale objects ensure seamless scaling across platforms. A PBR Multi-Engine Textures Pack is also included: a zipped folder containing PBR Textures sets for various rendering engines or game engines, such as Cycles/Eevee for Blender 3D, V-Ray for 3D Studio MAX, Unity 5 Standard Metallic, Unreal Engine 4, generic PBR Spec Gloss workflow, and generic PBR Metal Rough workflow.

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