
von Lahnstein Class Cruiser Low-poly 3D model
cgtrader
This pack encompasses a "von Lahnstein Class Cruiser" spaceship, complete with weaponry and accessories. Ideal for use in real-time, gaming, or background settings, it can be employed as an end boss in side-scrollers, or for top-down shoot'em ups. The model boasts a modular design, offering a plethora of mesh customization options. Create unique spaceships by positioning weaponry and equipment to your liking. Choose from a cruiser hull, three types of turrets (large, medium, flak), and six types of equipment (torpedo, missile, torpedo launcher, missile silo, antenna, fighter launch bay). The pack includes pre-made prefabs for all texture sets: blank hull, equipment set, turret set, separate blinking lights, and an armed cruiser (blank hull with weapon placement). In the UnityPack version, there are additional prefabs for antennas and large turrets featuring attached blinking lights. Texture variation is provided in seven unique color schemes, with PBR textures for Unity 5 Standard shader (metalness setup). Texture sizes are 2048x2048, including albedo, metalness, normal (OpenGL), ambient occlusion, and emissive maps in .tga file format. All textures fall within the sRGB color range, making them suitable for linear color ranges as well. The pack utilizes three 2048 px textures: cruiser hull - full texture, equipment (torpedo, missile, torpedo launcher, missile silo, antenna, and fighter launch bay) - full texture, and turrets (large, medium, and flak) - full texture. For added convenience, source Photoshop files (.psd format) are provided with every aspect of detail on separate layers for easy modification. A modification tutorial is included as well. Animated features include moving parts that have been detached into single meshes and linked, as well as reasonable pivot points. Turrets offer animated rotation on 90-degree angles in both directions, with additional vertical movement capabilities. Large turrets feature a unique radar scan animation and sight looped rotation. Missile silos come with opened and closed animation. Blinking lights are present on antenna tips (in the UnityPack version). Animation clips have been separated for ease of use, and animation controllers have been assigned to meshes. Additional notes include a fully unwrapped model by hand, mostly symmetrical UV mapping for the cruiser hull, a model not intended for subdivision, no third-party renderer or plug-ins required, and appropriate polycount and texture size for mobile games. However, model details and texture resolution may be insufficient for first-person type games where the camera comes close to the model. The polycount (tris) breakdown includes: Cruiser Hull - 1900; Torpedo Bay - 382; Hangar Bay - 222; Torpedo - 108; Missile - 106; Antenna - 30; Missile Silo - 166; Missile Silo - 146; Missile Silo door - 20; FlaK Turret - 156; FlaK Turret body - 92; FlaK Turret barrels - 64; Medium Turret - 216; Medium Turret body - 162; Medium Turret barrel start - 16; Medium Turret barrel end - 38; Large Turret - 658; Large Turret body - 350; Large Turret barrels base - 32; Large Turret barrels end - 76; Large Turret sight - 44; Large Turret radar base - 52; and Large Turret radar end - 104. The final tris count depends on the number of weapons and equipment used for the ship.
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