Volvo P1800 1961 - 1973 3D model
cgtrader
Highly detailed exterior and basic interior models are included. The model is precisely positioned at the origin of the xyz axis. Mental Ray materials and standard materials are both embedded within the max rar file. Real-world scaling is applied, with units measured in millimeters. Textures are included, located in the directory C:\MCT\Volvo. To use them, place the textures folder within that directory. This model is suitable for animations and architectural visualizations. Wheels are grouped separately for easier manipulation. All parts of the car and materials are named clearly, allowing easy identification of which material corresponds to each part of the vehicle. The body color can be modified independently of the preview images, enabling diverse color combinations. No collapsed modifiers, such as meshsmooth, have been applied, permitting straightforward adjustment of detail levels. The environment depicted in the preview renders is not included; only the model file itself is provided. No advanced texturing skills are required to modify the textures, as they are simple and straightforward. Meshsmooth iteration level 2 has been applied, resulting in a polygon count of 425986 and a vertex count of 439263. Two 3DS files are available, each representing high-poly and low-poly versions without meshsmooth. The high-poly version contains 821328 polygons and 468970 vertices, while the low-poly version contains 333747 polygons and 217429 vertices. Similarly, two FBX files are included, also representing high-poly and low-poly versions without meshsmooth. The high-poly version has a polygon count of 480062 and a vertex count of 439263, whereas the low-poly version has a polygon count of 240315 and a vertex count of 174637. Two OBJ files are also provided, each representing high-poly and low-poly versions without meshsmooth. The high-poly version contains 430474 polygons and 439379 vertices, while the low-poly version contains 171117 polygons and 174738 vertices. Important note: only max files contain standard materials. FBX, Maya, and 3DS formats are equipped with default materials applied. OBJ, Blender, Sketchup, and Cinema4D have separate materials assigned. All file formats include textures.
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