
Volkswagen Bora 2016 3D model
cgtrader
This car model boasts a highly detailed exterior and basic interior, positioned at the 0,0,0 xyz axis. It features Mental Ray materials and is scaled in real-world units (measured in millimeters). Textures can be found in the C:\MCT\Volkswagen directory, with the model grouping tires, doors, etc., for easy organization. The car's body color can be changed, although its model color may differ from preview images. No modifier, such as Meshsmooth, has been collapsed to allow for adjustments in level of detail. The environment depicted in the preview renders is not included; only the model file will be provided. No advanced texturing skills are required for modifications, as texturing remains simple and straightforward. There are two OBJ files: one with high poly and one with low poly (without Meshsmooth). High-poly counts range from 843,855 to 869,800 polygons and 869,503 to 869,803 vertices. Low-poly counts range from 199,875 to 214,774 polygons and 214,276 to 260,376 vertices. Three FBX files are also available: one with high poly and one with low poly (without Meshsmooth). High-poly counts range from 871,039 to 869,503 polygons. Low-poly counts range from 245,437 to 214,276 polygons. A single 3DS file is provided with low poly (without Meshsmooth) options, featuring counts of 402,297 to 260,376 polygons and vertices. However, note that only the Max format contains Mental Ray materials. FBX, Maya, C4D, and 3DS formats include default materials applied, while OBJ format has a simple gray material. All file formats come with included textures.
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