Volkswagen Amarok 2016 3D model
cgtrader
This 2016 Volkswagen Amarok model, crafted with Blender 2.77, is ideal for applications such as broadcasting, high-resolution film close-ups, advertising, and design visualization. The model features 234 separate objects, including subdivision levels ranging from 169,041 to 1,215,909 polygons, and Blender Cycles materials. It's intended for subdivision, except for nine specific objects detailed in the 'Read Me' file. The model boasts a highly detailed exterior with a low-detailed interior. All preview images are rendered using Blender Cycles Renderer at subdivision level 2, and a render setup is included as a separate Blender file to achieve images matching the thumbnails. Textures include bump1.png sized 4096x4096 and brake_disk_bump.png sized 1024x1024. The model adheres to real-world scale, using a metric unit system. No third-party renderer or plug-ins are required. Additional file formats, such as FBX and OBJ (with subdivision level 0 model included), may need texture reassignment but won't render like the preview images.
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