VMATS Realistic Material Library for Blender Cycles and Eevee Texture

VMATS Realistic Material Library for Blender Cycles and Eevee Texture

cgtrader

DescriptionDo you find creating realistic materials too hard and time consuming? Do you wish to have a huge material library that will save you time while shading and texturing your models? If yes then your problems are solved cause Vmats is here for you. Vmats is a realistic and high quality material library for Blender. It comes with lots of materials for Cycles and Eevee. Vmats for Cycles has 1819 materials, Vmats for Eevee has 1755 materials, total 3574 materials. Vmats comes with an easily understandable interface to make browsing, previewing and assigning of the various material categories easy and fast. Vmats materials have been optimized for fast renders while maintaining high quality. All available materials have their unique parameters for easy identification and also you can easily customise a material. With Vmats you can leaving to focus on the more important parts of your project. VMATS 1.5.9 released... > VSHADE 1.8.2 released... Vshade works under Blender 2.83, 2.90, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 4.0, 4.1, 4.2 and newer versions. Vshade will update for new Blender versions. When you purchase VMATS, VSHADE comes for free. ( https://www.cgtrader.com/3d-models/scripts-plugins/rendering/vshade-professional-shader-system-for-blender ) For view high resolution catalogue, please download VMATS Documentation pdf. VMATS FOR CYCLES: The library of the superior quality materials for Cycles. 1819 Material VMATS FOR EEVEE: The library of the superior quality materials for Eevee. 1755 Material MAIN CATEGORIES Car Paint (71 + 71 materials) Ceramic (93 + 93 materials) Concrete (30 + 30 materials) Fabric: Canvas, Denim, Knitting, Linen, Silk, Terry, Tweed-Damask, Velvet (303 + 303 materials) Food (20 + 21 materials) Gemstone (39 materials) Glass (48 + 28 materials) Interior Paint (224 + 224 materials) Leather (42 + 42 materials) Liquid (104 + 104 materials) Metal (178 + 177 materials) Pearl (14 + 14 materials) Plastic (38 + 38 materials) Rug (28 + 28 materials) Stones: Agate, Granite, Marble, Onyx, Quartzite, Travertine, Various (125 + 125 materials) Stucco-Plaster (66 + 66 materials) Suede (28 + 28 materials) Tiles (62 + 62 materials) Weave (11 + 11 materials) Wood (252 + 252 materials) Various (43 + 38 materials) Vmats KEY FEATURES Realistic Easy to use Clear interface Highly customizable Well documented Well organized -ASSET MANAGER Integrated directly in Blender Seamless Textures 2K to 4K Textures Mostly Physically Correct Works with ASSET BROWSER Vshade KEY FEATURES Easy to use All in one Clear interface Well documented Example scenes PBR Ready (supports METALLIC and SPECULAR workflows) Integrated directly in Blender Totally Linear Workflow ANISOTROPIC SHADER FOR EEVEE PARALLAX OCCLUSION MAP (POM) Realistic and Physically Correct ABSORPTION Realistic and Continious DISPERSION Realistic Refraction MICRO ROUGHNESS Roughness based PHYSICALLY CORRECT FRESNEL CONDUCTIVE FRESNEL (for metals) Separated Refraction and Reflection Metalness and Edge Tint support Limitable Per Material Bounce (MAX DEPTH) and Exit Color THIN FILM (INTERFERENCE) node FAKE CAUSTICS Realistic SKIN node Realistic HAIR node Realistic CAR PAINT node Realistic VOLUMETRIC node Realistic FLAME node NORMAL COMBINER NORMAL MAP MERGER 33 HQ PROCEDURAL TEXTURE NODES Custom Transparent CUSTOM SHADOW and Affect Shadow TWO SIDED nodes Seamless Texture Animation EDGE DETECTION nodes DIRT, GRUNGE and SCRATCH nodes EFFECT nodes Multiple Blend nodes Custom Gradient nodes Falloff nodes Color nodes Color Levels nodes Math nodes Vector Math nodes Vector Transform nodes Logic Nodes (IF) Special nodes PLUS IOR List Table Reflection Roughness Table Refraction Roughness Table Diffuse Roughness (Sigma) Table Reflection Ratios Table Subsurface Scattering Values Table Abbe Values (for Dispersion) Table Color Temperature Table for Light Sources Light Lumen Values Table DOCUMENTS and CATALOGUES Vmats ( https://www.mediafire.com/folder/9wl5qshspld4y/Vmats ) Vshade ( https://www.mediafire.com/folder/r1hm6c80ov79j/Vshade ) Vmats Mini Catalogue for Cycles ( https://hikmetkoyuncu.blogspot.com/p/vmats-cycles-mini-catalogue.html ) FOOD TITLES Chocolate Cream Grape Ice Cream Jello Ketchup Mayonnaise Mustard Noodle Sugar Waffle Yoghurt GEMSTONE TITLES Amethyst Aquamarine Diamond Emerald Garnet Morganite Peridot Ruby Sapphire Topaz LIQUID TITLES Apple Apricot Ayran Beer Blood Cappuccino Carrot Cherry Coconut Coffee Cognac Cola Cranberry Diesel Foam Fruit Juice Gasoline Grapefruit Honey Kiwi Lemon Liqueur Mango Milk Milkshake Orange Peach Pear Pineapple Pomegranate Oils Raspberry Rum Sherbet Sodas Sour Cherry Strawberry Tar Tequila Tomato Raki Tea Urine Vinegar Vodka Whisky Wine METAL TITLES Aluminium Antique Coated Brass Bronze Chrome Copper Galvanized Gold Iron Lead Nickel Oil Rubbed Venetian Platinum Rust Silver Steel Tin Titanium Tungsten Worn Zinc STONE TITLES Alabaster Amber Amethyst Jade Jasper Jet Limestone Obsidian Opal VARIOUS TITLES Bone Bubble Candle Carbon Fiber Cardboard CD Cloud Fiberglass Floor Ghost Grunge Haystack Hologram Ice Lava (Volcano, Magma) Pearlescent Scrub Smoke Snow Sponge Styrofoam Tiles Vinyl Wall Wax Worn X-Ray CONTACT US For more details, please visit https://hikmetkoyuncu.blogspot.com Got questions not on FAQ? We'd love to hear from you. Email to hikmetkoyuncuproducts@gmail.com FAQ (Frequently Asked Questions) Why should I buy it? For professionals, time is money. Creating a realistic material generally too hard and time consuming. An average scene has many objects, and each object has at least one material. When we start create materials for all of this objects, this takes much much more time. When you have to repeat this action for every scene, every time you need to waste your time. And time is money. For amateurs, I think there are master artists who are great at creating materials! I can not understand how they do it. But I want to create great materials and great scenes too. How can I do? I wish there were quality and realistic materials such as these that were ready-made. In this way, I could produce quality scenes like them. How many materials do I get purchased? Vmats for Cycles contains 1819 materials, Vmats for Eevee contains 1755 materials. Vmats totally contains 3574 materials. Can I use this on my commercial projects? Absolutely! You're free to do this as long as you don't sell and/or redistribute the materials in the raw format and claim exclusive ownership. Why the cheap price for such high quality? We believe in empowering the Blender community of artists and this is our way of making it accessible to everyone - students and professionals alike. What is the resolution of the image textures used in some materials? To balance out quality and efficiency, we decided to have the textures' size at 2K (2048 x 2048) by default. This ensures that you will have a scene that your system can handle and you have large enough textures that are not pixelized even at closeup renders. If you want 4K (4096 x 4096) textures, ALL of the materials have 4K texture and you can download 4K Texture Pack on product page and use these. Are all textures seamless? Yes. All textures in Vmats are seamless and tileable. The material looks weird on my model? Some materials require you to have a UV map to function optimally. To fix this, select your model, go to Edit Mode, and create unwrap your mesh. Blender not respond after open a preview image. You need to close preview image window/program after open any preview image. If you are not close this image, then Blender waits until close this preview image. Can I use the materials in other programs/rendering engines? No. But you can use textures in other programs/rendering engines. If you have the technical knowledge on translating the existing shaders into compatible materials in your software, that would be better. Are these materials procedural? Not all of them. As of this writing, there are just some details that procedural textures couldn't achieve yet via Cycles or Eevee nodes, that's why we decided to use Image Textures instead which are in most cases, faster to render and more manageable. But the Vmats has been created to have a good balance of procedural textures and image textures. How do I install this product? You can find this information at the Installation Guide. Can I need to install add-ons? No, but we strongly recommend you, because this will make it very easy to use. But if you don't want install add-ons, then you can easily link or append materials to in your scene. Have bug report inside? Yes, have bug report to e-mail. marblegranitewoodleathersuedesilkvelvetmetalliquidglassgempearlplasticfabricconcretetilearchitectpackrealisticpainttexturesarchitecturalarchitectural textures

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With this file you will be able to print VMATS Realistic Material Library for Blender Cycles and Eevee Texture with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on VMATS Realistic Material Library for Blender Cycles and Eevee Texture.