Vintage Radio Low Poly Low-poly 3D model

Vintage Radio Low Poly Low-poly 3D model

cgtrader

Realistic and low poly Vintage Radio (Game Ready). This model's object settings are as follows: Origin point for all mesh objects: 0 0 0 Rotation point for all mesh objects: 0 0 0 Object scale for all mesh objects: 1 1 1 Polycount: Polygons: 801 Vertices: 908 Measure: Real world scale! Length: 43cm. Width: 24.15cm. Height: 26cm. Built for subdivision: No Clean topology No N-Gons Number of mesh objects: 1 Number of materials: 2 Formats provided: .Blend, .OBJ, .FBX, .DAE, .3DS Textures: Has UV's, Diffuse map, Normal map, Metallic map, Roughness map, AO map. 4096x4096 Diffuse map (.png) with alpha (for glass) 4096x4096 Normal map (.png) 4096x4096 Metallic map (.png) 4096x4096 Roughness map (.png) 4096x4096 AO map (.png) Unwrapped UVs ( Yes, non-overlapping ) This model is modeled in real world scale to make inclusion into scenes and projects easy as well as realistic without any need to rescale any part of the model. All objects, textures, materials etc are appropriately named. The origin point, rotation and position of the model is all at 0.0.0. The scale for all object are 1.1.1. The model is made using Blender. Previews were rendered using Marmoset Toolbag. Not a Blender user? No need to worry this product contains no procedural or blender specific content that would impede your workflow in your software of choice. Other file formats ( .fbx, .obj, .3ds, .dae ) may be needed to reassign textures: diffuse, normal, roughness, metallic and ao map. All formats ( .fbx, .obj, .3ds, .dae ) has been checked on working capacity ( in Unity3D version: 2018.3.0f2 ). Best regards CSMZeTGames.

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