Vintage Joystick

Vintage Joystick

3docean

A vintage computer joystick 3D Model; three objects (cable, cable porthole, joystick), each object with its own unique UV Layout map, Material, and PBR Textures set. The production-ready model features non-overlapping UV Layout maps, PBR materials, and textures provided in the package. Quads only geometries are used, no triangles or polygons. No poles are present. Each object can be easily customized using the provided UV unwrapped geometries. You can create new textures by modifying the existing ones using the UV Layout maps provided as PNG files with alpha transparency. Every object, material, and texture in the package has a unique, meaningful name. PBR Textures files are included in a subfolder within the BLEND archive, along with scene files. Made in Blender 3D version 2.79 (Cycles materials) and exported to OBJ and FBX formats. Materials and textures were created in Substance Painter, optimized for PBR, V-Ray, Unity, and Unreal Engine 4. Promo images are available, showcasing the model rendered in Cycles for Blender 3D 2.7x. You can find multiple promo images within this description: six rendered in Cycles (Blender 3D 2.79), two wireframe images, three screenshots from the Blender 3D scene showing UV Layout, and additional UV layouts. Formats included are FBX, OBJ; scenes are provided as BLEND (version 2.79 with Cycles materials); other files include PNG images with alpha transparency. The model consists of three objects (meshes), three PBR Materials in the Blender Cycles scene, and UV unwrapped geometries. UV Layout maps and Image Textures have a resolution of 2048×2048 pixels; PBR Textures were created using Substance Painter version 2. Polygonal geometry is used, with quads only (no triangles or polygons), no poles present. The model has 18,716 vertices and 18,512 quad faces (36,024 triangles). Real-world dimensions are provided; scene scale units are centimeters in Blender 3D (metric with 0.01 scale). Uniform scale objects were applied in Blender 3D. A PBR Multi-Engine Textures Pack is included, featuring a set of textures for multiple rendering engines and game engines: Cycles for Blender 3D, V-Ray for 3D Studio MAX, Unity 5 Standard Metallic, Unreal Engine 4, generic PBR Spec Gloss workflow, and generic PBR Metal Rough workflow. You can edit the Textures or drag-and-drop the FBX/OBJ file along with the desired textures set into your 3D Modeling software or game engine to create a production-ready asset. Important note: main renderings were made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image not provided in the package. Sketchfab 3D preview is available at https://sketchfab.com/models/928fabbf632247e18a511b983c743f42

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