Vintage Game
thingiverse
This game/toy was a real blast from my past when I was younger. I meticulously recreated it from memory since the original had long been lost in the depths of time. Please let me know if I made any mistakes with my design. After printing it out, I handed it over to my two trusty testers (my kids) - and I'm happy to report that it's not too easy, but as you get a feel for it, it makes for a fantastic alternative to digital consoles at least for a little while. To bring this game/toy to life, you'll need a length of rope or string to connect STL1 with STL2 (or STL3). The ideal length is between 30-50 cm - feel free to adjust to suit your preferences. For an added layer of fun, I recommend curving STL1 using a hairdryer. This was a key feature of the original game that I remember fondly. As for supports, I opted not to use them if possible. However, I've included a curved version for those who prefer it that way. Here are the rules: 1 point for landing in the largest hole (15mm) 2 points for finding your way into the middle hole (10mm) 3 points for navigating through the smallest hole (5mm) For STL1 + STL2, a 20% infill will take approximately 2 hours and use 26 grams of PLA - keep in mind that this is for printing both at the same time. If you're feeling particularly adventurous, STL3 offers an extra challenge - rotate it without supports to make it even more infuriatingly difficult (my kids certainly didn't appreciate it!). As for STL Curved, be prepared for some support "touching buildplate" - just a heads up.
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