
VINTAGE CLOCK ADAM houses the world 3D model
cgtrader
This 3D model was originally created using Sketchup 8 and then converted into various other formats. The native format is .skp, while the 3ds Max scene utilizes 3ds Max 2016, rendered with Vray 3.00. CATALOGUE features a vintage style that dates back to 2014. This clock sits atop a sturdy base. Its horizontal lines and urban design give it a retro vibe that's perfect for any office or room. Crafted from black metal, this clock boasts an antique finish that enhances its nostalgic appeal. Time stands still with each strike of the hour, bringing a sense of classic elegance to your space. Dimensions: Height 31cm x Width 46cm x Depth 8cm Weight: 2.90kg Ref: 138004 Price: €49.90 Polygons: 276 Textures are stored within the .skp file. To extract these textures, follow these steps: If you have Sketchup (free), simply export your desired image as a 2D file under File/Export/2d Graphic - drop down option. Alternatively, Import the .skp file into C4D, and automatically generated textures will appear in a folder next to the .skp file. When importing the .skp file into 3ds Max, texture files are stored in ..3dsMaxsceneassetsimages. You can also export an fbx file with embed media selected (in export dialog window), which generates a folder of textures together with the fbx file. In Rhinoceros 3D (trial version sufficient), import the .skp file and open the material editor. Select any material that has texture, then click on the texture name in the Textures section. You can now view all textures in ..AppDataLocalTempembedded_files. Feel free to copy and paste these textures into any folder you prefer.
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