Viking Shield

Viking Shield

sketchfab

A viking shield crafted as a fundamental prop for my portfolio, created in Autodesk Maya and textured in Substance Painter with deliberate signs of wear and tear. Rendered in Unreal Engine 4 for final render shots, along with Substance Painter’s Iray Render for WIP shots. Throughout this project, I took a break from the project spanning three weeks (vacation), which allowed me to return with a refreshed mind and thus successfully complete the prop. In the future, I will likely create a viking sword and develop a small scene.

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