Victoria City of Canada Low-poly  3D model

Victoria City of Canada Low-poly 3D model

cgtrader

Human: Vivid representation of Victoria City, Canada in breathtaking 3D, crafted using up-to-date map data from 2019. Real-world roads, railways, land, water and structures spring to life, with buildings precisely positioned and resembling their counterparts with uncanny accuracy. A note on realism: randomly scattered buildings fill in the gaps where real-world data is limited or absent. Unblemished hierarchy reigns supreme – every type of object grouped neatly and clearly, properly named, and sporting materials that reflect reality. Unmarred flat UV maps ensure each object has a tidy and efficiently unwrapped texture layout. While cubic mapping adds a touch to some items, most structures boast well-arranged UV wrapping. A sprawling scene, it's composed of various groups/objects (though original data may have omitted certain sections). Here are the highlights: Roads: • AERIALWAY • AEROWAY Airport components: • aerodrome apron taxiway terminal Barriers and Boundaries: • BARRIER • BOUNDARY Structures of every kind: • random apartments farm hotel house detached residential dormitory terrace houseboat bungalow static_caravan cabin commercial office industrial retail etc. Major routes and highways: • HIGHWAY • motorway trunk primary secondary tertiary unclassified residential • living street service pedestrian track bus guideway escape raceway road Historical features and places: • HISTORIC • LANDUSE – ranging from commercial to construction, residential and retail spaces. Man-made structures: • bridge Nature at its finest: • NATURAL – an assortment of trees, grasslands, woodlands and heath lands. Geographic markers: • PLACE • RAILWAY – spanning abandoned, construction sites to disused lines, miniature rails, light_rail, narrow gauge, preserved, rail, subway, tram TOURISM routes Hydrological highlights: • WATERWAY river riverbank stream wadi drystream canal drain ditch fairway dock boatyard dam weir streamend waterfall lockgate For a smoother viewing experience, groups can easily be hidden. The minimal size and level of detail allow this scene to load swiftly – no need for a powerhouse PC to get started. Altering materials is effortless, and applying textures is simplified by the array of unique materials designed for each section. Scene Data: Provided courtesy of OpenStreetMap contributors. Scale: A 1:1 ratio Scene units measured in centimeters

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