VGA Female Connector 1

VGA Female Connector 1

3docean

A VGA female connector (nr. 1 in my collection). LOW POLY - This is the first version of an Asset, so it's perfect for game engines, real-time apps, and long-shot renderings. If you need a high poly version, search for the #2 version with the same name but with "2" instead of "1". Production-ready 3D Model, complete with PBR materials, textures, and non-overlapping UV Layout map provided in the package. Easily customizable: use the non-overlapping UV Layout maps and Diffuse (Albedo) Textures to create or edit Textures. Each Object, Material, or Texture has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX, UNITY, and UNREAL zip packages. Made in Blender 3D (Cycles materials) and 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats. PROMO IMAGES: rendered in Cycles for Blender 3D 2.7x, V-Ray Adv 2.30.02 for 3DS MAX 2012, and other software. Find 14+ promo images in this description: nr. 1-2 rendered in Cycles or V-Ray; nr. 3-4-5-6-7 rendered in Cycles; nr. 8-9 wireframe images; nr. 10-11 screenshots from Blender 3D scene; nr. 12 screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02; nr. 13 screenshot from Unity 5; nr. 14 screenshot from Unreal Engine 4. Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5), Unreal Engine 4, and scenes in Blender 3D, 3D Studio MAX 2012, and other formats. Other files include png with Alpha (non-overlapping UV layout map) and PBR textures for Unity 5, Cycles, V-Ray Adv 2.30.02, and Unreal 4. 1 Object (mesh), 2 PBR Materials, UV unwrapped, and UV-mapped Textures provided in the package. Each Material has a unique name, and channels include Base Color, Metallic, Roughness, Normals, Ambient Occlusion, and Alpha. PBR colours and image Textures are provided for each Material; main render made in Blender 3D + Cycles using these PBR colours and textures with a Material Node scheme. UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2. Polygonal, QUADS/TRIS ONLY (no ngons), a few poles; 1373 vertices, 1223 quad faces (2446 tris). Real world dimensions; scene scale units: meters. Uniform scale object (scale applied in Blender 3D). Textures are stripped in the 3DS MAX scene. IMPORTANT - Main renderings made using an HDR Environment Texture Image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/models/f822c20855f04a74bd53dff68c3e5349

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