Vespa
sketchfab
Here's a detailed breakdown of the steps involved in creating a 3D model of an old Vespa using Blender and Substance Painter: 1. Create a new project in Blender and set up the scene to match your desired environment, including setting the units and scale. 2. Import the base mesh of the Vespa into Blender using the OBJ or STL file format. 3. Use the sculpting tools in Blender to add detail to the model, focusing on features such as the chrome accents, fuel tank, and rear view mirror. 4. Once you have the basic shape and details in place, use the subdivision surface modifier to increase the level of detail and smooth out any rough edges. 5. With the base mesh subdivided, use the texture painting tools in Substance Painter to create a high-resolution texture for the model. 6. Start by creating a base color layer that captures the overall hue and saturation of the Vespa's paint job. 7. Next, add additional layers to build up the texture detail, including subtle variations in color and shine to give the model a more realistic appearance. 8. Use the mask and blur tools in Substance Painter to refine the texture details and ensure a seamless integration with the 3D model. 9. With the texture complete, export it from Substance Painter as a normal map file (PNG or TIFF) and import it into Blender. 10. Apply the texture to the Vespa model using the UV unwrapping tools in Blender, making sure to match up the texture seams with the model's edges. 11. Adjust the material settings in Blender to ensure that the texture is applied correctly and the model has a realistic appearance. The finished 3D model of the old Vespa should have a high level of detail and realism, with accurate textures and materials that bring the classic scooter to life.
With this file you will be able to print Vespa with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Vespa.