Venus Italica Sculpture VR AR Mobile-ready Game-ready Low-poly 3D model

Venus Italica Sculpture VR AR Mobile-ready Game-ready Low-poly 3D model

cgtrader

Venus Italica by Antonio Canova, at Palazzo Pitti. Antonio Canova's renowned Venus Italica was commissioned as a replacement for the famous Medici Venus, seized by Napoleon in 1802. The Venus Italica is considered one of Canova's most intricate and complex creations, showcasing his signature Neoclassical style. His unique technique, dubbed Direct touch, achieves an illusion of human flesh that has been highly praised. Artist: Antonio Canova, circa 1822-23. Location: Palazzo Pitti, Florence; Statens Museum for Kunst replica, The Royal Cast Collection. Period: Neoclassical. Material: Marble. The renderings demonstrate the Product [LOD0] scene rendered in Marmoset Toolbag 4, utilizing Ray Tracing. The Product is presented as-is, without post-processing, color-grading, or additional effects. PBR Material setup and quality render settings are used, along with Ray Tracing and neutral white light for a clear representation of the form and textures in different conditions. The model is optimized for rendering with Ray Tracing, which can be used for real-time rendering in Next-Gen engines. The model works perfectly without Ray Tracing enabled on lower-level methods of rendering. Ray Tracing provides realistic lighting by simulating the physical behavior of light, representing natural lighting effects and soft shadows. Part of a comprehensive collection, suitable for your Virtual museum or any visual presentation. PBR Shader Material: Marble. Textures are based on the real-life sculpture. Product Texture Maps Resolution: 8K. LOD1 Texture Maps Resolution: 4K. LOD2 Texture Maps Resolution: 2K. The Product consists of 20,000 polygons and 9,992 vertices. The model is based on the real-life sculpture. LOD1 version consists of 10,000 polygons and 4,992 vertices. LOD2 [Ultra-Low-poly] version consists of 5,000 polygons and 2,492 vertices. Texture Maps resolution variants and LODs can be used in any combination. The Product has non-overlapping UVs and consistent texel density. Maya scene [.ma] Shader Material setup: Arnold aiStandardSurface PBR setup. Included in the package: LOD0 [Product] version: • Maya 2020 scene [.ma] • Autodesk FBX [.fbx] • Wavefront OBJ [.obj] • 8K [8192x8192] x20 Texture Maps [Metallic PBR, Specular workflows] LOD1 version: • LOD1 Maya 2020 scene [.ma] • LOD1 Autodesk FBX [.fbx] • LOD1 Wavefront OBJ [.obj] • 4K [4096x4096] LOD1 x20 Texture Maps [Metallic PBR, Specular workflows] LOD2 version [Ultra Low-poly]: • LOD2 Maya 2020 scene [.ma] • LOD2 Autodesk FBX [.fbx] • LOD2 Wavefront OBJ [.obj] • 2K [2048x2048] LOD2 x20 Texture Maps [Metallic PBR, Specular workflows] Create your own Virtual Museum! Visit my profile to see the full library of Low-poly/VR/AR/Mobile/Game-ready models, ready for Real-time Engines and Applications. If you require a specific format or support related to my models, please do not hesitate to contact me. Thank you.

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