
ventilators 3D Model Collection
cgtrader
I've been created using 2016 version of 3DS Max software and then exported to the 2013 file format. The shaders utilized in this project are part of NVIDIA's NV-RAY suite, featuring GGX for accurate material renderings. Upon export to OBJ and FBX formats, the model retained its original topology without any smooth shading conversions. Unit scale is set at millimeters throughout. Furthermore, all coordinates are perfectly centered on point 0,0,0. Interestingly, the underlying 3DS Max file still holds a Turbosmooth modifier with a value of zero, activating the Turbosmooth only during final rendering passes.
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