Vase on a holder

Vase on a holder

3docean

Vase on a holder 3D Model. Two separate objects (vase, holder) share the same non-overlapping UV layout map, material, and PBR textures set. This production-ready 3D model comes with PBR materials, textures, and a non-overlapping UV layout map provided in the package. Quads-only geometries are used in this model, ensuring no triangles or n-gons are present. The UV-unwrapped geometries make it easy to create new textures or modify existing ones using the provided UV layout maps (as PNG with alpha). Each object, material, and texture has a unique and meaningful name for better organization. This 3D model was created in Blender 3D 2.80 using Cycles/Eevee materials, then exported as OBJ and FBX files. The materials and textures were made in Substance Painter and exported for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: The first image is a rendering made in Cycles (or Eevee) for Blender 3D 2.80. You can find over 11 promo images in this description, including: * Images rendered in Cycles (Blender 3D 2.80) * Wireframe images * Screenshots from the Blender 3D scene showing the UV layout * Other images featuring UV layouts Formats included: FBX, OBJ; Scenes: BLEND (2.80 with Cycles/Eevee materials); and PNG with alpha. This model consists of two objects (meshes), one PBR material, and a non-overlapping UV layout map. The UV-mapped textures have a resolution of 2048x2048, made using Substance Painter. Polygonal quads-only geometries are used in this model, with 11784 vertices and 11776 quad faces (23552 tris). Real-world dimensions are included, with scene scale units set to cm in Blender 3D (Metric with 0.01 scale). Uniform scaling has been applied to the object (scale applied in Blender 3D). A PBR Multi-Engine Textures Pack is also included, which can be found in a zipped folder containing textures for various rendering engines or game engines. These textures include: * Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha) * Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) * Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) * Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) This PBR Multi-Engine Textures Pack allows you to edit the textures or import the FBX/OBJ file along with the desired texture set in your 3D modeling software or game engine. IMPORTANT: Main renderings were made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image, which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/3d-models/vase-on-a-holder-709e6459480d407b9aca7f1210d1a524

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