Vandalized 3D scan

Vandalized 3D scan

sketchfab

I'm testing out a fresh workflow to take existing scans and give them a radical makeover by slapping new textures onto the model after it's already been baked down to around 500 verts. The end goal is to merge famous paintings seamlessly into famous buildings, creating some truly eye-catching artwork. This particular object started life as an HD scan from MGD Films, but I've since heavily modified it using mmgs and decimate modifiers in Blender, with zero care for its original topology. Baking was a breeze - I simply used diffuse and normals maps to give the model some serious texture, all while leveraging a plane with the Banksy texture as an emission shader to bring everything to life.

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