
Valtteri Bottas 2017 Low-poly 3D model
cgtrader
This is a 3D low poly model designed to deliver high definition in low poly. A standard low-poly mesh with specific poly count has been crafted. In the Maya version, joints, control curves, ik handles, blend shapes, various poses, and driven keys are included. In other versions, only geometry (one for each pose), materials, and textures are available. The model is completely ready to use in Maya for visualization. To view the low poly model, press 1, and to display the high resolution, press 3. In Cinema4D, go to the Function menu and select Subdivide. In 3ds Max, Mesh Smooth has been applied. For each pose in the low poly: Poly count: 10,520 Vertex count: 11,025 For each pose in the high poly: Poly count: 197,880 Vertex count: 199,841 Textures are included. Each texture is in JPG format with a 4K resolution for high quality. Color textures, displacement textures, bump textures, and normal textures are provided. The files come in OBJ, FBX, DAE, Max, MB, C4D, and 3DS formats. In C4D, 3DS, OBJ, DAE, Max, and FBX formats, the model has been exported with standard materials (textures) without mental ray shaders. None of the files contain unnecessary or hidden objects (lights, cameras, etc.). The Maya version includes rigging and constrains, blend shapes, and driven keys. The original file format renders in linear sRGB. Due to differences in disk topology on various computers, it may be necessary to adjust the textures path at the destination computer. This 3D model has been created from a real source. It is crafted accurately, using real units of measurement, qualitatively, and as closely to the original as possible. Please feel free to contact us for any queries or further assistance. We will be happy to assist you.
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