Valtteri Bottas 2016 Low-poly  3D model

Valtteri Bottas 2016 Low-poly 3D model

cgtrader

This is a high-definition low poly 3D model featuring a specific poly count and designed for Maya version with joins, control curves, ik handles, blend shapes, different poses, and driven keys. Other versions include geometry for each pose, six total poses, materials, and textures. The model is ready for visualization in Maya and can be subdivided in Cinema4D or smoothed in 3ds Max. In the low poly version, there are 10,724 polygons and 11,290 vertices; in the high poly version, 201,144 polygons and 203,352 vertices. Textures, including color, displacement, bump, and normal maps, are provided in JPG format with 4K resolution for high quality. Formats include OBJ, FBX, DAE, MAX, MB, C4D, and 3DS. Note that standard materials (textures) are exported in C4D, 3DS, OBJ, DAE, and FBX formats but not mental ray shaders. The files contain no extraneous objects and include rigging, constraints, blend shapes, and driven keys in the Maya format. The original render is in linear sRGB.

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