Valkyrie female warrior Low-poly 3D model

Valkyrie female warrior Low-poly 3D model

cgtrader

Verification details of the FBX file100% passedFilesBinary FBXSceneNo Unsupported objectsGeometryNo N-gonsNo faceted geometryManifold geometryTextures and MaterialsPBR texturesNo embed texturesSquare TexturesPower of 2 texture sizesAssigned materialsUVsNo UV overlapsUV unwrapped modelNamingAllowed charactersDescriptionUnity project - yes UE4 project - yes Disclamer The scene and walking animation in the preview animation are not included in the project Feature: Separate mesh parts 51 Face blend shapes/morph target (supporting LiveLink Face from Apple) Rigged with Epic Skeleton. Cloth physics simulation The wings have a separate skeleton Character: Polygons: 31482 Vertices: 42436 Triangles: 62545 Hair1: Polygons: 13735 Vertices: 22200 Triangles: 27450 Hair2: Polygons: 10656 Vertices: 16981 Triangles: 21302 Wings: Polygons: 12992 Vertices: 31923 Triangles: 26136 WingsSmall: Polygons: 8788 Vertices: 21672 Triangles: 17656 Sword: Polygons: 954 Vertices: 1184 Triangles: 1838 Spear: Polygons: 1403 Vertices: 1790 Triangles: 2724 Unity Information In the project settings I recommend setting the Fixed TimeStep parameter to 0.01 to simulate the physics of the Hair and belts more accurately in the project settings. Number of textures: 76 Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096) Polygon count : Minimum polygon count: 31482 Maximum polygon count: 31482 Number of meshes/prefabs: 40 Rigging: Yes Animation count: 0 Animation type list: 0 UV mapping: Yes LOD information: No LODs Types of materials and texture maps: PBR Texture Albedo, Normal, Metallness,Roughness, AO, Alpha in TGA Format UE4 Information Note, the model has an epic skeleton without additional bones. The wings have their own skeleton and are attached to the character in the blueprint. Hair in two variants: with separate skeleton for physical simulation (SK_Hair1_WithSK/SK_Hair2_WithSK) and with epic skeleton (SK_Hair1/SK_Hair2) Technical Details Rigged: (Yes) Rigged to Epic skeleton: (Yes) If rigged to the Epic skeleton, IK bones are included: (Yes) Animated: (Yes) Number of Animations: 30 Animation types (Root Motion/In-place): Root Motion: 1 In-place: 29 Number of characters: 1 Vertex counts of characters: 33953 - 89350 Number of Materials and Material Instances: 45 Number of Textures: 102 Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096) Supported Development Platforms: Windows: (Yes) Mac: (Yes) Documentation: no Important/Additional Notes: Bone Spine_03 contains a Wings socket designed to attach Wings (SK_Wings/SK_WingsSmall). Bone Hand_L contains Weapon_L socket, designed to mount Swords (SM_Sword) Hand_R bone contains Weapon_R socket for Spear (SM_Spear). Bone head contains Hair socket, to hold Hair (SK_Hair1_WithSK/SK_Hair2_WithSK) The bone thing_r contains socket SK_Belt_L, designed to fasten the Belt The thing_l bone contains the SK_Belt_R slot for attaching the Belt riggedanimatedhumanmodularcharacterfemalegame readygamelow polymedievalvalkyriewarriorwomanwingslive link faceangelfantasyflyingunityunrealenginefantasy character

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