
V-Ray Procedural Tiles 1x3 Offset Color Noise
3docean
Materials Collection: V-Ray Procedural Tiles 1×3 Offset Color Noise Tested in 3D MAX 2009 and above versions of the software. Tested in V-Ray 1.5 and later versions of the rendering engine. Materials are fully compatible with V-Ray render settings. All materials utilize procedural maps only for design. Procedural maps within each material are set to Explicit Map Channel by default. To achieve desired tile size, UVW modifiers must be applied accordingly. System Unit Scale is set to Millimeters for precise measurements. Gamma Correction is enabled with a Gamma value of 2.2. Default Material Preview does not display tiling when using Explicit Map Channel maps. For tiling display in the Material Editor, it's recommended to tick 'Use Real-World Map Size for Geometry Samples' under Options and set Render Sample Size to small values, such as 2.0mm.
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