
V-Ray Procedural Tiles 1x3 Color Noise
3docean
Materials Collection: V-Ray Procedural Tiles 1×3 Color Noise Tested with 3D MAX versions starting from 2009 and higher Tested with V-Ray versions starting from 1.5 and higher Materials are fully compatible with V-Ray rendering All materials rely on procedural maps only for design Every map in the collection is optimized for Explicit Map Channel To adjust tile size, apply UVW modifiers as needed System Unit Scale: Millimeters measurement standard used Gamma Correction enabled at level 2.2 by default Default material preview does not display tiling when maps use Explicit Map Channel To enable tiling display in Material Editor, recommend checking 'Use Real-World Map Size for Geometry Samples' in Options and set Render Sample Size to small values, such as 2.0mm.
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