
V-Ray Procedural Tiles 1x3
3docean
Materials Collection: V-Ray Procedural Tiles 1×1 Tested in 3D MAX 2009 and above versions Tested in V-Ray 1.5 and higher versions These materials are ready to use with the V-Ray render engine All materials were designed using procedural maps exclusively Each map within these materials is set for Explicit Map Channel only You must apply UVW modifiers to adjust tile size accordingly System Unit Scale: Millimeters units Enable Gamma Correction: Gamma 2,2 setting recommended Default material preview does not display tiling when maps use Explicit Map Channel To utilize the option of tiling display in Material Editor successfully It is advisable to tick 'Use Real-World Map Size for Geometry Samples' in Options And set small values for Render Sample Size, such as 2,0mm.
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