
V-Ray Procedural Tiles 1x2 Offset V2 Color Noise
3docean
Materials Collection: V-Ray Procedural Tiles 1×2 Offset V2 Color Noise. Tested in 3D MAX 2009 and above, plus V-Ray 1.5 and beyond. Materials are fully compatible with V-Ray rendering. Every material is expertly crafted using procedural maps only, ensuring maximum flexibility. All map channels are explicitly set for seamless integration with your scene. To achieve accurate tiling, apply UVW modifiers to adjust tile size according to your design needs. System Unit Scale: Millimeters by default. Gamma Correction is enabled at 2.2. Note that Material Editor's preview doesn't display tiling when maps use Explicit Map Channels. To rectify this issue, navigate to Options and tick 'Use Real-World Map Size for Geometry Samples.' Additionally, set Render Sample Size to a small value, such as 2.0mm, for optimal results.
With this file you will be able to print V-Ray Procedural Tiles 1x2 Offset V2 Color Noise with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on V-Ray Procedural Tiles 1x2 Offset V2 Color Noise.