
V-Ray Procedural Tiles 1x2 Color Noise
3docean
Materials Collection: V-Ray Procedural Tiles 1×2 Color Noise Proven in 3D MAX 2009 and later versions Confirmed in V-Ray 1.5 and above editions These materials are ready to use with V-Ray rendering All materials were designed using only procedural maps All maps within the materials are set for Explicit Map Channel You should apply UVW modifiers to adjust tile size System Unit Scale: Millimeters measured Enable Gamma Correction: Gamma 2,2 configured Default material preview does not utilize tiling when maps use Explicit Map Channel. To view an option of tiling display in Material Editor, it is recommended to check 'Use Real-World Map Size for Geometry Samples' in Options, and set small values for Render Sample Size, e.g. 2,0mm.
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