
V-Ray Procedural Tiles 1x1 Offset Color Noise
3docean
Materials Collection: V-Ray Procedural Tiles 1×1 Offset Color Noise Tested in 3D MAX 2009 and above versions of the software Tested in V-Ray 1.5 and higher versions of the renderer These materials are ready to use with V-Ray rendering All materials were designed using procedural maps exclusively Each map within these materials is set for Explicit Map Channel usage You must apply UVW modifiers to adjust tile size as needed System Unit Scale: Millimeters are used throughout Gamma Correction should be enabled with a Gamma value of 2,2 The default material preview does not display tiling when using maps with Explicit Map Channel settings. To enable the option for tiled display in the Material Editor, it is recommended to check 'Use Real-World Map Size for Geometry Samples' in Options and set small values for Render Sample Size, such as 2,0mm.
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