
V-Ray Procedural Tiles 1x1 Offset
3docean
Materials Collection: V-Ray Procedural Tiles 1×1 Tested in 3D MAX 2009 and above Tested in V-Ray 1.5 and above These materials are designed to work seamlessly with V-Ray render Each material is crafted using procedural maps alone All map channels in these materials are set explicitly for Explicit Map Channel To achieve the desired tile size, users should apply UVW modifiers accordingly System Unit Scale: Millimeters Gamma Correction is enabled at 2.2 The default preview of each material does not utilize tiling when maps employ Explicit Map Channel For an accurate display of tiling in Material Editor, it's recommended to check 'Use Real-World Map Size for Geometry Samples' in Options and adjust Render Sample Size to a low value, such as 2.0mm.
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