Uruk-Hai Head nohair

Uruk-Hai Head nohair

sketchfab

Detailed in Z Brush, a masterful sculpture takes shape. Reimagined with precision in Maya, its intricate topology is refined and unwrapped for optimal visual impact. In Substance Painter, rich textures are skillfully applied to create depth and dimensionality. Beneath the surface, the Subsurface Scattering effect is meticulously crafted using a thickness map carefully baked within Substance Painter.

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