Unreal engine mannequin
thingiverse
I'm trying to create a poseable mannequin, but it's not really posable since its joints can't move much. The model was designed for Unreal Engine, but I had to modify all the joints because they weren't made for an articulated mannequin. Print with supports, and always try to put them on the assembly side so that they won't be visible in the final model.
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