Universal Analogue Clock - Blueprint for Unreal Engine 4 Low-poly  3D model

Universal Analogue Clock - Blueprint for Unreal Engine 4 Low-poly 3D model

cgtrader

The Analogue Clock for Unreal Engine is a versatile actor that can be seamlessly integrated into any scene or level to display accurate time, similar to real-world clocks. It offers extensive customization options, allowing users to modify materials, meshes for clock faces and hands, and choose between 2D texture-based or 3D geometry-based hands. This clock is suitable for various settings, including wall clocks, clock towers, and character wristwatches. Key features include bi-directional ticking, adjustable ticking frequency, variable timing frequency, and precise time settings down to decimal seconds. Additionally, you can set alarms with a common tone, specify alarm duration and repeat intervals, and leverage event hooks and nodes for customized clock behavior based on in-game events. The clock comes with audio effects for ticking and tocking, and users can customize meshes, materials, and scales for different clock components. This universal clock allows you to set the local time or use system time, adjust time divisions for non-Earth-based clocks, and even toggle visibility of various clock components. With its flexibility and deep customization options, this analogue clock is built to withstand the test of time in any Unreal Engine project.

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