Unique Table II Low-poly  3D model

Unique Table II Low-poly 3D model

cgtrader

The digital model known as Unique Table II has been painstakingly recreated in Blender, utilizing the Cycles Render feature from version 2.79. To construct this table's foundation, I opted for quad topology, ensuring a stable base that will facilitate further editing and refinements. Although subdivisions have not been applied yet, it is good to know that this decision will give me ample opportunity to add depth and dimension later on. When shaping the root of the table, I relied on bezier curves - a choice that contributed to its considerable number of vertices. Bezier curves, by their nature, require a greater number of control points, which directly influences the total vertex count. Regarding the tabletop's textures, four unique panels are utilized, each featuring an impressively high resolution of 2048x2048 pixels: Albedo, Diffuse, Normal Map, Ambient Occlusion, and Roughness. These elaborate texture maps can be accessed in their entirety from the accompanying archived files.

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