Sketchfab

This little guy gets chomped down to crumbs! 🍄😋🍴
This animation works by swapping out meshes on keyframes. I keyed visibility and had one mesh be replaced with another.
All versions of the mushroom are actually textured using SMART materials in substance painter. This was my workaround for skipping retopo and just doing a lazy zremesh and automatic UV out of zbrush. I couldn't just apply the same texture so I made a dynamic mushroom texture that works off curvature and position maps to make a linear gradient. (If you actually freeze frame and inspect each individual mesh you can see they are slightly different due to this technique!). The normals were baked from a hi-poly of mesh.
The eyes use Sketchfab's refraction to get a bouncy effect.
**CONTACT for other model formats if neccesary.**
Direct link to the original creator's page
Click the "View on Sketchfab" button above to visit the original model page on Sketchfab. You can download the STL file directly from the creator's page.
This model is compatible with most FDM 3D printers (Creality Ender 3, Prusa MK3S+, Bambu Lab, etc.) and resin printers (Elegoo, Anycubic). Check the original page for recommended print settings and materials.
This is a premium model priced at 500 USD on Sketchfab. Premium models often include higher detail, multiple parts, and print-tested files.
Check the license (Standard) on the original Sketchfab page. Most STL files can be modified using free software like Blender, TinkerCAD, or Meshmixer.