
UK Armchair houses the world 3D model
cgtrader
This 3D model was originally designed using Sketchup 8 and then transformed into various other 3D formats. The native format is .skp, with a 3dsmax scene created in 3ds Max 2016, rendered using Vray 3.00 HOUSES FURNITURE WORLD, NEW 2013. Ref: 132580 Price: Polygons: 149 Textures can be found within the .skp file. To extract textures from a .skp file: If you have one of the following software packages, it is relatively easy. Follow the instructions below: Sketchup (Free) Just export the image as your chosen 2D file under File/Export/2d Graphic - drop down option. Alternatively: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and ensure that Export Texture Maps is checked. Navigate to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (A trial version is sufficient) Importing the .skp file into C4D automatically generates a folder with textures adjacent to the .skp file. 3ds Max When importing the .skp file into 3ds Max, it stores texture files in ..\3dsMax\scene\assets\images. You can also find textures there. Additionally, you can export an fbx file with the embed media option selected (in the export dialog window), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (A trial version is sufficient) Import .skp file into Rhinoceros 3D. Open material editor (Panels -> Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now view all textures, it should be in the ..\AppData\Local\Temp\embedded_files directory. Feel free to copy and paste the textures into any folder you prefer.
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