UH-60 Blackhawk 3D model
cgtrader
This model was created in 3DS MAX 13 without plugins and features a quad-based topology that allows for easy resolution changes using a subdivision modifier like TurboSmooth. The various parts are organized through naming scheme, making it possible to use as a base for other Blackhawk variations such as the Seahawk. It has numerous moving components including doors, windows, rotors, landing gears, tail wing, tail fold, and cockpit controls. The model boasts a detailed interior and cockpit with textures in TGA format ranging from 4096x4096 for the fuselage map to 2048x2048 for other textures, including color, specular, glossiness, transparency, and reflection maps. The archive includes MAX, obj, FBX files, Marmoset, and texture files.
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