UE4 - Ground Slope Low-poly  3D model

UE4 - Ground Slope Low-poly 3D model

cgtrader

Lowpoly ground slope models designed with customization in mind, featuring materials that can be easily tailored to suit specific project requirements through seamless integration of new textures. Previewing rendered results within Unreal Engine 4 showcases the versatile blending and dither transition capabilities of the slope's material, which allows for effortless harmonization with surrounding objects. Each texture is thoughtfully incorporated as a parameter, facilitating streamlined modifications and adaptations. Polycount: Slope Model A yields an impressive 680 triangular face count, ideal for efficiently optimizing system performance without compromising visual fidelity. Slope Model B reaches an astonishing 738 tris, presenting opportunities for adding more intricate details without excessively straining the GPU. The optimized slope of C boasts a polycount of merely 616, offering a smooth and refined appearance while maintaining computational efficiency. D provides a versatile ground slope option with an estimated 474 tris, proving its worth in situations where a perfect blend between realism and system requirements is crucial. Lastly, slope model E boasts a significant polycount of 3240 tris, perfectly suited for high-fidelity and highly detailed visual effects applications. If you need the TGA-formatted textures accompanying these slope models, they can be found within the Ground_slope_max.rar archive. It is imperative to note that successfully integrating these models necessitates placement in a designated Content folder, ensuring optimal performance and correct functionality.

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