
UE4 Fish School System Low-poly 3D model
cgtrader
The Aquatic Motion System is a blueprint which makes it easy to animate hundreds of creatures in a snap. It uses instanced vertex animated meshes that dynamically move along procedurally generated splines with minimal impact on performance. Please note: This package does not support Unreal 4.17 and 4.18 due to an issue in these engine versions. This package includes 3D Model files from the Golden Angel Fish model. Each instance will have its own unique spline that is procedurally generated from a single control spline. The generated splines will have a random offset for each point, and an offset from the origin based on your choice of value. Choose how many fish you want, their Scale and Scale variation with ease. Set their starting position along the spline with the 'Distance' variable, and choose the distance between each instance. When working with hundreds of fish, simply check the Spline Edit Mode checkbox to hide all additional splines. You can easily swap out the mesh and materials too. Automatically grab the meshes default materials, or use the 'Custom Materials' checkbox to pick your own. Set the Desaturation, Hue shift and Random Hue Shift of each blueprint instance in order to distinguish each school. With the 'Dynamic Speed' checkbox enabled, the fish will alternate between slow and fast speeds based on timers with random variables. • Choose how long you want your fish to swim slow and fast for. • Choose the speed at which they accelerate and decelerate • Choose the movement speeds, Animation Speeds, and Animation intensity With an abundance of customizable settings, the Fish Motion System is perfect for realistic animation! Features: Fish Model • Static Mesh with 3 LODs (779 Triangles, 169 Triangles & 44 Triangles) • 5 Textures • 6 Vertex Animation Textures • 2 Materials (Body & Fins) • 6 Material Instances BP_Motion_System • Customizable Mesh • Automatically grab Default Materials from mesh • Pick custom materials • Adjustable Hue Shift, Desaturation and Random Hue Shift of blueprint materials • Set the amount of instances • Set the Scale and Scale variation of instances • Set the starting position of the school • Set the distance between each instance • Set the random offset of each generated spline's individual points • Set the random offset of each generated spline's world position • Toggle visibility of generated splines • Toggle Dynamic Speed • Adjustable acceleration and deceleration • Adjustable Fast / Slow movement speeds • Adjustable Fast / Slow movement swim lengths (in seconds) • Customizable Vertex animation intensity and speed Other • Caustic Light Function Material • Caustic Light Texture (2048x2048) • Swimming Spectator pawn blueprint • Demonstration Level Number of Blueprints: 2 Number of Textures: 14 Input: Keyboard, Mouse Network Replicated: No Supported Development Platforms: Windows Supported Target Build Platforms: Windows, SteamVR, Oculus, PS4, XBox One, Gear VR Documentation: In Blueprint
With this file you will be able to print UE4 Fish School System Low-poly 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on UE4 Fish School System Low-poly 3D model.