Twin Peaks Black Lodge Remake (low-poly)
sketchfab
I've always envisioned creating a scene that surpasses my previous attempts by a significant margin, which didn't happen even after 25 years of dreaming about it. A more accurate and visually stunning rendition, one that would be a marked improvement over the version I crafted just a couple of years ago. My goal was to create a dreamlike atmosphere rather than striving for realism. The scene was brought to life using Maya, where it was meticulously refined before being baked in Marmoset Toolbag and given texture with Substance painter's precision.
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