
TV remote control
3docean
TV Remote Control 3D Model. Production-ready 3D Model, with PBR materials, textures, and a non-overlapping UV Layout map provided in the package. The model features quads-only geometries, ensuring seamless integration into any project. Easily customizable: UV-unwrapped geometries allow you to create new textures or modify existing ones using the provided UV Layout maps (as PNG with alpha). Each object, material, or texture has a unique and meaningful name for effortless identification and management. Made in Blender 3D 2.80 (Cycles/Eevee materials) then exported to OBJ and FBX; materials and textures created in Substance Painter for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: rendered in Cycles (or Eevee) for Blender 3D 2.8x; find 11+ promo images below: 1-6: rendered in Cycles (Blender 3D 2.80) 7-8: wireframe images 9-10: screenshots from the Blender 3D scene, showing UV Layout Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: PNG with Alpha. 1 Object (mesh), 1 PBR Material, UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 3371 vertices, 2882 quad faces (5764 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR Textures set for multiple rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) You can edit the Textures or import the FBX/OBJ file along with the desired Textures set in your 3D Modeling software or game engine and link them together to get a game/production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image, which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/tv-remote-control-28ff7357d3884a708972cd7baf8c85b5
With this file you will be able to print TV remote control with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on TV remote control.