
Turret Low-poly 3D model
cgtrader
In this low-poly, PBR game-ready SF turret 3D model, all polygons are either quads or tris with no n-gons. The native format is 3ds Max 2014, and it was created using Substance Painter for the textures. Texture formats include 4096x4096 PNGs for base color, normal map (OpenGL), metallic, roughness, and emissive. The model also features a second UV channel for light mapping with an efficient use of UV space, a centered pivot point at 0:0:0, and scaling approximating real-world size in centimeters. The normal map was baked from a high-poly model, and rendering occurred in Substance Painter.
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