TRYPTIQUE ANDAMAN WOOD GROSS houses of the world 3D model

TRYPTIQUE ANDAMAN WOOD GROSS houses of the world 3D model

cgtrader

This 3D model was originally designed using Sketchup 13 software and later converted into various other 3D formats. Its native format is .skp, while the 3dsmax scene utilizes 3ds Max 2016 edition, rendered with Vray 3.00 version. Ref: 146620 Dimensions in cm: H-153 x W51 x PR-3 Weight: 18 Kg Constructed from wooden components featuring openwork design and floral patterns, this artistic triptych stands out due to its rich brown coloration and subtle golden highlights. Decorative detail highlights the unique aspect of this wall decoration as it is hand carved by skilled artisans. Each piece boasts distinct characteristics! Our advice suggests valuating this stunning work by displaying it against a backdrop with muted tones and gentle lighting. For those who appreciate exotic interior design styles, discover ANDAMAN triptych now available in white.\nRef: 146620 Price €289.90\nPolygon count: 15 \n\nTo access the embedded textures within .skp files, use any of these compatible software applications and follow these simple guidelines: Sketchup (Complimentary edition) Export a 2D image by navigating to File > Export > 2d Graphic - drop-down option, select your preferred format. Alternative approach: File > Export > 3D Model; export it as a COLLADA file (*.dae). Verify that the Export Texture Maps checkbox is active. Upon exporting, locate the folder containing the exported textures in the directory.\n C4D (Trial edition is sufficient) Importing .skp files into C4D will automatically create a folder containing associated texture files alongside the .skp file. 3ds Max When importing the .skp file into 3ds Max, it saves the texture files within the .\3dsMax\scene\assets\images directory. To access textures quickly, you can also export fbx file with the Embed media option activated during export (located in the Export dialog box).\n Rhinoceros 3D (Complimentary version is sufficient) Importing the .skp file into Rhinoceros 3D will display texture information. Open the material editor, locate any material that contains a texture component, and click on its associated name within the Textures section. Then select the folder path (.AppDataLocalTemp\embedded_files directory), navigate to the embedded files, and copy them for further use or paste into a desired folder.

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