Trophy concept car with detailed Interior and LODs Low-poly  3D model

Trophy concept car with detailed Interior and LODs Low-poly 3D model

cgtrader

Featuring a custom concept car inspired by the real-world BMW M1 Homage, Trophy can be utilized to populate garages within ArchViz and other projects in Unreal Engine 4.18.2 and later editions. Although non-drivable, the vehicle is rigged and equipped with a Blueprint that allows for customization of its body color, roughness, and additional material properties. The car is built with a baked normal map derived from a high-poly version, boasting three LOD levels for seamless scene integration. At its highest LOD, the car contains approximately 97K tris with interior features; stripping the interior drops the tri count to around 18K tris. Subsequent LODs exhibit significantly lower triangle counts. As an added bonus, a garage scene is also included for versatile use.

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