
Trondheim Area Streets and Buildings 3D model
cgtrader
This realistic building and street setup of the Trondheim Area, Norway, is based on real data. Therefore, this setup offers a precise and detailed representation of buildings and streets in the area. Six different groups are available to add variety to the buildings, including color materials and textures. Each group can be turned on or off to achieve the desired look. The model's UVs are mapped, ensuring that all details fit together seamlessly. All buildings are placed on a flat surface, with no elevation data included. The geometry is constructed using polygonal quads and tris, which makes it ideal for fast rendering without textures. Since the model is untextured, it renders quickly, allowing for smooth workflow. This 3D building setup is fully compatible with the Trondheim Area Road Network 3D Model. It's worth noting that the buildings are derived from real data provided by OpenStreetMap and other contributors, which can be accessed through http://www.openstreetmap.org/copyright. By utilizing this license, users can access a wealth of accurate data about streets and locations around the globe. To learn more about each specific 3D model, interested buyers should examine preview images available online before making their purchase. Please note that, even though this model closely resembles reality, certain parts might not be fully represented due to limitations in available data or if the information has been partially processed. Future updates to this product are completely free of charge. Moreover, buyers should understand that any new developments on city streets are represented based on planned urban construction and zoning policies from relevant city planners and organizations. Buyers can rest assured that the latest street map reflects all urban improvements over time but cannot possibly be entirely accurate in their entirety due to factors such as weather conditions or other unforeseen changes. This collection of 3D building models includes separate versions of Trondheim Road Network. For details, potential buyers can simply type "Trondheim Area 3D model Road network" and review information found about all different cities by the company Boscorelli that specialize in precise modeling. The products will be fully compatible with each other and even the street maps from Boscorelli will update themselves automatically whenever there's an addition made. In some scenarios, where buyers wish to match their version but are currently incompatible they can reach out for the compatibility to become instantly active on these models too. Since we understand users might require different cities then one 3D model and another with no compatibility the city that would come to mind to make such compatibility was done first of course. This project represents all building styles. This includes residential buildings, offices, apartments, warehouses and anything else you might expect in a major city's landscape except for the aforementioned. In this model, we strive to accurately reflect building heights to bring together the perfect level of realism that brings all cities into being so they could look their real version. As such these are not meant as precision prints ready models - if anyone were seeking this type and would require more accuracy from our modeling we suggest that instead buyers consider opting in to a high-precision printing where this extra work should be available through a local business nearby. These products will have an exact match rendering which you'll have all the data inside. To ensure they provide proper information - lighting set up has been included however; there are several variations within it since there's a need of adjusting in other applications for more perfect results and to better present themselves during presentations when necessary - so users have enough flexibility without having limited versions by pre configuring everything. In general users must download and install one free studio available from the product description where all of this lighting details get adjusted properly, then rendering should become an exact duplicate once inside their software program too!
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