Trisection of a cube
thingiverse
Three perfectly balanced components come together to form a flawless cube, showcasing precise engineering. I have skillfully dissected the "Cubic Trisection", invented by Robert Reid and masterminded by Oskar van Deventer, requiring careful assembly. \nUpdate: An enhanced version now incorporates a 0.4 mm space between assembled components to account for potential printing inaccuracies.\n\n \n \n Clear Instructions\nAdded an updated model featuring a 0.4 mm gap between parts. If you know your printer excels at precision, utilize the original design. Otherwise, or if you found it wouldn't fit together properly, use the modified version with a greater tolerance. The designed dimensions will yield a perfectly symmetrical 5 cm cube. To conserve printing time, I reduced the model scale to 80%, allowing you to easily adjust the scale and print three equal pieces. \nThe printing details are as follows: Zortrax M200, 0.14 mm layer height, approximately one hour and sixteen minutes per piece, featuring light infill for added structural support.
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