
Tri-blades boomerang 3D model
cgtrader
Tri-blades boomerang 3D Model. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map included in the package. Quads only geometries (no tris/ngons), no poles. Geometries easily customized: UV unwrapped for new Texture creation or modification using provided UV Layout maps in PNG format with alpha. Each Object, Material or Texture has a unique name. Created in Blender 3D 2.80 (Cycles / Eevee materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, PBR-ready for V-Ray, Unity, Unreal. Promo images: Cycles (or Eevee) renderings for Blender 3D 2.8x - find 11+ promo images in this description: nr. 1-2-3-4-5-6 in Cycles (Blender 3D 2.80), nr. 7-8 are wireframes, nr. 9-10 show UV Layout screenshots; other images include UV layouts. Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: PNG with Alpha. Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map included). UV Layout maps and Image Textures resolutions are 2048x2048; PBR Textures made in Substance Painter. Polygonal, QUADS ONLY (no tris/ngons), no poles - features 8034 vertices, 8032 quad faces. Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: in a zipped folder you'll find PBR Textures for Vray, Unity 5 Standard Metallic, Unreal Engine 4 and more! Cycles (or Eevee) ready materials, also works with generic PBR Spec Gloss or Metal Rough workflow. Import this Tri-blades boomerang 3D Model in your software or game engine - link the FBX/obj file with chosen Textures set to get production-ready asset.
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