TRex

TRex

sketchfab

I created the entire 3d object using ZBrush, then crafted the texture in Substance Painter. Next, I utilized Redshift Renderer within Cinema 4D to render the project. My objective was to thoroughly navigate each stage of a character creation process. ZBrush enabled me to block out, model, and create both high and low resolution maps, as well as pose the object. Meanwhile, Substance Painter allowed me to bake the maps and generate the textures. Finally, I employed Cinema 4D in conjunction with Photoshop to perfect the lighting, combine elements, and bring everything together for a cohesive final product.

Download Model from sketchfab

With this file you will be able to print TRex with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on TRex.