
Tree micro with leaves Low-poly 3D model
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The micro tree with leaves is a low-poly 3D game model featuring physics proxy and vegetation powered by the Cryengine physics engine. This complex game model comes equipped with 4 levels of detail (LODs) and supports vertex color painting as well as vertex alpha painting. Multiple textures are included to enhance realism, consisting of diffuse maps, specular maps, roughness maps, normal maps, opacity maps, and detail maps. These maps have various resolutions: 9 .dds files (1024x1024 and 512x512 pixels) and 9 .tga files (1024x1024, 2048x2048, 512x512 pixels). A total of one material and four sub-materials are available in the 3D model file, each supporting various Cryengine shader channels. Additionally, the file contains a large amount of polygon data with 13765 polygons in the scene, 19198 vertices, and 4 LODs. For further development and implementation in Cryengine, a separate folder containing all the necessary materials, textures, and geometry information is available within the project's Objects folder. Simply copy the entire "tree_micro_leaves" folder into your existing Cryengine-built Objects folder to integrate this detailed micro tree with leaves into your next gaming project or 3D animation creation.
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